Programming and DevOps Essentials
Programming and DevOps Essentials
Categories / opengl-es
Here is the complete code for a simple Android application that uses OpenGL ES and PVRTC texture compression:
2025-04-25    
How to Get Pixel Color at Touch Points on EAGLView in iOS Apps Using OpenGL ES
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Understanding Full-Screen Background Textures on iOS Devices: A Deep Dive into Y-Offset Conundrums
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Understanding glBindTexture in OpenGLES for iPhone: A Comprehensive Guide
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Understanding the Limitations of Context Sharing in iOS: A Guide to Vertex Array Objects (VAOs)
2023-12-24    
Modifying the Color of the Teapot in GLGravity iPhone Project: A Deep Dive into Lighting Models and Color Schemes
2023-09-17    
Programming and DevOps Essentials
Hugo Theme Diary by Rise
Ported from Makito's Journal.

© 2025 Programming and DevOps Essentials
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Hugo Theme Diary by Rise
Ported from Makito's Journal.

© 2025 Programming and DevOps Essentials