Categories / opengl-es
Here is the complete code for a simple Android application that uses OpenGL ES and PVRTC texture compression:
How to Get Pixel Color at Touch Points on EAGLView in iOS Apps Using OpenGL ES
Understanding Full-Screen Background Textures on iOS Devices: A Deep Dive into Y-Offset Conundrums
Understanding glBindTexture in OpenGLES for iPhone: A Comprehensive Guide
Understanding the Limitations of Context Sharing in iOS: A Guide to Vertex Array Objects (VAOs)
Modifying the Color of the Teapot in GLGravity iPhone Project: A Deep Dive into Lighting Models and Color Schemes